Overview
Crafting Recipes are used for different crafting systems, such as rituals, cooking, alchemistry, smithing, enchanting and engineering. They determine what is crafted when the ingredients are put into that system.
Version 1.0 | Last Updated: 2025-01-15
Crafting Recipes are used for different crafting systems, such as rituals, cooking, alchemistry, smithing, enchanting and engineering. They determine what is crafted when the ingredients are put into that system.
MyModName_RecipeName
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Name | Summary |
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Recipe Type | The system which this recipe is used with. |
Recipes |
A crafting recipe can have multiple recipes to produce the same result. Here you can setup your recipes by providing a list of [Item ID] and [Count] item entries.
Additionally you can set InteractionRequirement requirements for the recipe to succeed. You may also provide a "required station level" to require a higher level station to make the recipe. |
Recipe Production | This is a simple list of [Item ID] and [Count] items. These represent the items created from the recipe. For more controlled item creation, use the Usage Tags system (e.g. giving an item of a set level). |
Recipe Production Usage Tags | You may setup usage tags on top of items produced so that you can have more complicated functionality (such as having a ritual which gives a direct temporary buff, a crafting recipe for a specific level item, etc). |