Classes

Version 1.0 | Last Updated: 2025-01-15

Overview

Classes are specializations that a player can choose. Classes give modifiers to the player when equipped.

How to Create a Class

  1. Right-click in the Project window of Unity, or go to the Asset menu at the top left.
  2. Navigate to Create > Asteria > Class.
  3. After selecting "Class," give your class a unique name (this refers to the asset in the project, not the name shown in the inspector). To avoid conflicts with other mods, consider naming it something like MyModName_ClassName.

Class Data

Name Summary
Class Name The name of the class.
Flavor Text The description of the class. Generally contains information about what it provides/does.
Modified Stats Modifiers applied while the class is equipped.
Read more about Modifiers here.